Team Clash is the format for club vs. club, department vs. department, or simply a friendly showdown between fixed squads. Instead of individual players or pairs, you create a handful of teams, give each team its own color, and Slams has them all play each other once. The team standings add up every head-to-head clash, so by the end it is clear which squad wins the clash. Want to see first how Team Clash compares to the other formats? Take a look at the format page or use the tool to help you choose a format.
Teams with their own color
In Team Clash everything revolves around the teams. On the Teams tab you create a team with a name and pick a color from a fixed palette. You see that color everywhere: in the schedule, in the standings, and on the TV screen, so players instantly recognize their squad. After that you divide the players across the teams. First add your players to the club, because in Team Clash you pick from that member list.
- A team name has to be unique within the part. Duplicate names are rejected, because the standings link on name.
- A player can only be in one team at a time.
- A team can be as large as you like. Handy when bigger squads want to rotate players between matches.
Generating the schedule
As soon as you have at least two teams, Slams generates a complete round-robin schedule on the Schedule tab: every team plays each other team once. First set the number of courts, the match duration, and a start time in the settings, and Slams automatically spreads the clashes across the courts and time slots. In doing so, a team is never on two courts at the same time. Read more about court layout at setting up courts and generating the schedule. Regenerating wipes the existing schedule and creates a new one, so do that before any scores are in.
Entering scores and the standings
For each clash you enter a score as a pair of numbers, for example the number of duels each team won. The team with the highest number wins the clash. The standings work with 3 points for a win, 1 point for a draw, and 0 for a loss. When teams are level, Slams looks at the head-to-head result. You enter scores from the dashboard, or you share a score-entry link per match so teams can submit their own results. See also entering scores. The live team standings are visible right away on the public competition page.
Where Team Clash differs
Team Clash teams live in the configuration of the part, not as separate team rows. That makes it work a little differently from, say, a league. Team Clash does not count toward the player rating, and the substitute feature and the match-day check-in are not available here. If you want a format with an ongoing ranking and rating, look at league or ladder.
